BEHIND THE SCREEN · B2/C1 · 50 min

The Imitation Game

A brilliant, difficult mathematician built a machine to crack Hitler's "unbreakable" code — and his own country later destroyed him for who he loved.

Today: you'll tell the story of The Imitation Game — a team of codebreakers racing to crack Nazi Germany's Enigma code at Bletchley Park — discover how much of it actually happened, and master the structures English uses to throw the spotlight onto exactly one piece of information: cleft sentences ("It was Turing who broke the code"; "What the codebreakers needed was a machine").
Before we begin — talk it through: Have you ever been the only person who believed an unpopular idea was right? What happened? Do you think one brilliant, difficult individual can change history more than a large, ordinary team can? And is it ever right to keep a secret that could save lives, if telling it would cost you something bigger?

The words for today's story

Work through the four short activities. Each word is shown in a situation that gives its meaning away — no need to know the film yet. Say your answer out loud first, then reveal.

A. Infer from context — what does the bold word mean?

1. The auditor was so meticulous that she checked every single receipt three times, refusing to sign anything off until every last number matched exactly.
meticulous (adj) — extremely careful and precise, paying close attention to every small detail.
2. After months of painstaking work — testing one possible combination after another, day and night — the locksmith finally found the sequence that opened the old vault.
painstaking (adj) — done with great care, thoroughness and effort, usually over a long time.
3. For a decade the disease had no cure, until a young researcher's odd, late-night idea produced the breakthrough everyone had almost given up hoping for.
a breakthrough (n) — a sudden, important discovery or success after a long period of difficulty.
4. The meetings always happened after midnight, in a locked basement with no sign on the door — a clandestine operation that, officially, did not exist.
clandestine (adj) — secret and hidden, often because the activity is illegal or officially denied.

B. Closest in meaning — which one is nearest?

5. unravel is closest in meaning to: (a) to tangle something further   (b) to work out and solve something complicated   (c) to hide something completely
(b) to work out and solve something complicated — to unravel (v) — to investigate and untangle something confusing until it makes sense.
6. ostracise is closest in meaning to: (a) to warmly welcome someone   (b) to promote someone   (c) to exclude someone and shut them out of a group
(c) to exclude someone and shut them out — to ostracise (v) — to deliberately exclude someone from a group or society.

C. Which meaning fits? (choose a, b or c)

7. Even though most of the neighbours thought the old law was absurd and unfair, the local authorities still chose to prosecute him for breaking it.
To prosecute someone is: (a) to formally accuse them and take them to court; (b) to promote them at work; (c) to quietly forgive them.
(a) — to prosecute (v) — to bring a criminal charge against someone and take legal action against them in court.
8. Sixty years after the conviction, and long after the man himself had died, the government finally granted him a formal pardon, officially wiping the old crime from the record.
A pardon is: (a) a heavier punishment; (b) an official forgiveness that cancels a conviction; (c) a public apology with no legal effect.
(b) — a pardon (n) — an official decision to forgive someone for a crime, cancelling the conviction and its punishment.

D. Infer from context — two bigger ideas

9. It was such an ingenious device that people struggled to believe a single small team had built it in under a year.
ingenious (adj) — very clever, original and inventive, especially in solving a difficult problem.
10. She would sit by the window for an hour at a time, silently pondering the strange pattern of letters until, slowly, it began to make sense.
to ponder (v) — to think about something carefully and deeply for a period of time.

Now use them — out loud

Talk it through before we watch:
  • Using meticulous, painstaking and clandestine, predict: what kind of secret work do you think this story is about?
  • Which of these ten words describe a person's character, and which describe an action a government takes? Sort them out loud and say why.

The film, in three parts

Morten Tyldum's The Imitation Game (2014). Read each part, try the quick check from memory, then discuss. (There are spoilers ahead — that's the point; we're here to talk about it.)

Part 1 — A puzzle built to be unbreakable

It is 1939, and Britain is at war. At Bletchley Park, a country estate turned top-secret code-breaking centre, the brilliant but painfully awkward mathematician Alan Turing arrives to join the fight against Enigma — the machine Germany uses to scramble every military order into a code that changes at midnight, every night, into one of an almost unimaginable number of possible settings. Turing is blunt, literal-minded and hopeless with people; he clashes almost immediately with his commander, Denniston, and with the more socially adept codebreaker Hugh Alexander, who leads the existing team.

Turing's idea horrifies everyone: a human mind can never beat Enigma quickly enough, he argues, so the only answer is to build a machine that can. When Denniston refuses to fund anything so strange, Turing writes directly to the Prime Minister and gets the money regardless — earning him few friends. He also insists on recruiting Joan Clarke, a gifted young mathematician the interview board almost turns away for being a woman, and quietly arranges for her parents to be told she is doing respectable clerical work rather than confidential codebreaking.

Turing pours everything into an enormous, clattering machine of dials and wires. For a long time, it does not work at all.

Quick check — answer from memory, then reveal:

1. Why is Enigma so difficult to break, and what does Turing insist is the only way to beat it?

2. What does Turing do to get his machine built, and who does he insist on recruiting?

1. Enigma changes its settings every single day, giving it an astronomical number of possible combinations — far too many for people to check by hand — so Turing insists only another machine can beat a machine.

2. He goes over his commander's head and writes to the Prime Minister for funding, and insists on recruiting Joan Clarke, a talented mathematician the board initially rejects for being a woman.

Discuss:
  • Turing ignores his boss, alienates his colleagues and won't compromise on his own idea. Is that kind of stubbornness the price of genius, or is it simply reckless?

Part 2 — The breakthrough, and a terrible kind of arithmetic

Turing's machine strips through possible settings, but with millions of combinations still to test each day, it is hopelessly slow — until, in an ordinary pub conversation, Joan Clarke points out that German radio operators are creatures of habit: certain words appear in messages so reliably that they can be used as a shortcut, a known fragment to search for instead of testing everything from nothing. Fed this "crib," the machine finds a day's settings in minutes instead of years. In one tense night, Enigma falls.

The celebration is short-lived. Turing and his colleagues realise, almost as soon as the champagne appears, that using everything they now know will hand Germany the one clue that would ruin them: if every convoy is suddenly saved and every attack somehow anticipated, the enemy will simply change the code again, and years of work will be wasted. So a small, sworn-to-secrecy group, reporting to an intelligence officer, must decide, message by message, which disasters to quietly prevent and which to let happen, calculating losses like a grim sum, to protect the secret that the code is broken at all. In the film's bleakest scene, that arithmetic costs the team a colleague's own brother, serving on a convoy they choose not to save.

Quick check — answer from memory, then reveal:

1. What breakthrough finally lets the machine crack Enigma's daily settings?

2. Why can't the team act on every piece of intelligence the broken code now gives them?

1. Joan Clarke notices that German operators repeat certain predictable words, giving the team a "crib" — a known fragment of text the machine can search for, instead of testing every possibility from scratch.

2. If they save everyone and stop every attack, Germany will realise Enigma has been broken and change the whole system, so a small group must let some disasters happen to keep the secret and protect the far larger advantage.

Discuss:
  • The team calculates, almost like a maths problem, who can be saved and who must be sacrificed to protect a secret — including someone dear to one of their own. Can that ever be the right choice, even in a war?

Part 3 — Silence, and a second, quieter injustice

The war ends, and the codebreakers are ordered to destroy their machines and every paper record, and to swear permanent secrecy about work that has just helped win a world war. They scatter to ordinary lives, unable to tell anyone — family, friends, future employers — what they actually did.

Some years later, in 1951, a burglary at Turing's home brings a police detective into his life; digging further than the burglary requires, the detective uncovers Turing's relationship with another man. Under the law of the time, this is a crime, and Turing is arrested and prosecuted for it. Offered a choice between prison and a period of enforced hormone treatment, he chooses the treatment, and its effects — on his body and his mind — are visibly devastating.

A closing title tells us what happened next: Turing's conviction stood, his part in winning the war stayed classified for decades, and it was only in 2013 — years after his death — that Britain finally issued him an official pardon.

Quick check — answer from memory, then reveal:

1. What are the codebreakers ordered to do once the war ends, and what does that cost them personally?

2. What happens to Turing in the early 1950s, and what choice is he given?

1. They must destroy their machines and papers and swear lifelong secrecy, meaning they can never tell anyone — even close family — what they really did during the war.

2. A police investigation uncovers his relationship with a man, a crime at the time; he is prosecuted and, to avoid prison, chooses a period of enforced hormone treatment instead.

Discuss:
  • The people who may have helped save a nation weren't allowed to say so for decades — and one of them was then destroyed by that same nation, for who he loved. Sit with that contrast for a moment: what does it make you feel, and what, if anything, should it make us do?

Grammar — cleft sentences & emphasis

This is a story about who deserves the credit, and what the record leaves out — exactly the kind of story English's emphasis structures were built for. A cleft sentence splits one plain idea into two parts so you can throw the spotlight onto precisely the piece of information that matters most.

The it-cleft: It + was/is + [the emphasised part] + who / that + the rest of the sentence.
Used to single out one specific person, thing, time or place as the important one — often correcting an assumption. "It was Joan Clarke who spotted the pattern in the messages, not Turing." "It was at Bletchley Park that thousands of ordinary people kept an extraordinary secret."
The what-cleft (pseudo-cleft): What + [the rest of the idea] + was/is + [the emphasised part].
Puts the important information right at the end, for maximum impact. "What the team needed most was time." "What nobody expected was how much they owed to work already done in Poland."
You can also add emphasis with do / does / did + the base verb, especially to insist on something or contradict a doubt: "He did try to warn his commanders, even though nobody listened." "Poland did break Enigma first — years before Britain."

1. The it-cleft — give the sentence its emphasis

Complete each sentence with an it-cleft. Use It was/is + the emphasised words (given in brackets) + who or that.

1. designed the British Bombe, although the idea grew out of work already done abroad. (emphasise: Turing)

2. shared their code-breaking methods with Britain, just weeks before the war began. (emphasise: the Polish mathematicians)

3. the codebreakers were ordered to stay silent for the rest of their lives. (emphasise: at Bletchley Park)

1. It was Turing who (it-cleft, emphasising the person)

2. It was the Polish mathematicians who (it-cleft, emphasising the people)

3. It was at Bletchley Park that (it-cleft, emphasising the place)

2. The what-cleft — put the important idea last

Complete each sentence with a what-cleft. Use What + the rest of the idea + was.

1. was a way to test thousands of settings automatically, far faster than any human. (emphasise: what the team needed)

2. was how much of the breakthrough depended on a whole team, not one man alone. (emphasise: what surprised historians later)

3. was permanent silence — most could never tell even their own families. (emphasise: what the secrecy oath demanded of them)

1. What the team needed (what-cleft)

2. What surprised historians later (what-cleft)

3. What the secrecy oath demanded of them (what-cleft)

3. Complete the passage — mix it-cleft, what-cleft and emphatic do

Fill each gap with a cleft sentence or an emphatic do/does/did, whichever the meaning needs.

Popular memory often credits one lone genius with beating Enigma. In fact, laid the crucial groundwork years earlier, cracking the machine's wiring long before Turing ever reached Bletchley Park. was patience: tens of thousands of messages, tested one gruelling day at a time by a team of thousands. And although history almost forgot them, the Polish team eventually receive recognition — just decades later than they deserved.

it was Poland that / it was the Polish mathematicians who · What the work needed · did

Notice the pattern: it-clefts single out one fact people got wrong; what-clefts save the key idea for last; emphatic did insists against a doubt.

Carry these into the Speak tab — this whole story is an argument about who really deserves the credit, and cleft sentences are exactly how you make that argument in English.

The Real Story — how much of this is true?

The Imitation Game is unusual among films like it: the true story underneath is arguably more important than the film itself, and the film gets the broad shape right while inventing or simplifying a surprising amount of the detail.

🧠 The man behind the machine

Alan Turing (1912–1954) was a British mathematician and logician now regarded as one of the founding figures of computer science. His 1936 concept of a theoretical "universal machine" — a device that could, in principle, carry out any computation — underlies how every modern computer works. The standard test for whether a machine can convincingly imitate human intelligence still carries his name: the Turing Test.

Enigma, Bletchley Park and the Bombe — built on Polish work

Enigma was the cipher machine Nazi Germany used to encrypt military communications; its settings changed daily, producing an astronomical number of possible configurations. What the film doesn't mention is that Enigma had already been broken once before: in the early 1930s, Polish mathematicians — chiefly Marian Rejewski, working with colleagues Jerzy Różycki and Henryk Zygalski — worked out the machine's internal wiring and built their own code-breaking machine, the "bomba." In July 1939, weeks before Germany invaded Poland, they shared their methods and a reconstructed Enigma with British and French intelligence — the head start that made everything at Bletchley Park possible.

At Bletchley, Turing — working closely with fellow mathematician Gordon Welchman and others — designed the British Bombe, an electromechanical machine that tested Enigma settings far faster than any human could. The first was installed in 1940. Bletchley Park's workforce grew to roughly 10,000 people by the war's end, most of them women; Turing worked in Hut 8 alongside cryptanalyst Joan Clarke — his real colleague, and briefly his fiancée — plus figures such as Hugh Alexander and Peter Twinn. Historians estimate that breaking Enigma and related German codes shortened the Second World War by roughly two to four years, saving an enormous number of lives.

What the film changed

The machine was never really called "Christopher." The film's detail — that Turing named it after a childhood friend who died young — is an invention for emotional effect; the real Bombes were given other designations. More importantly, Turing was not a lone, friendless genius who single-handedly built the machine: it was a collaborative achievement, designed with Gordon Welchman among others, and built directly on the prior Polish breakthrough — the work of a team of thousands, not one man's solitary triumph.

The film's spy subplot is also largely invented. John Cairncross really did pass secrets from Bletchley Park to the Soviet Union, but he worked in a different section, and historians (including Turing's biographer Andrew Hodges) find no evidence that he and Turing ever met, let alone that they blackmailed one another as the film shows.

The persecution, however, is real, and the film is largely faithful to it. In 1952, Turing was prosecuted for a relationship with a man — a crime in Britain at the time — and chose chemical castration (hormone treatment) over prison; he lost the security clearance that had defined his working life. He was found dead in June 1954, poisoned by cyanide; a coroner ruled it suicide. Britain issued him a posthumous royal pardon in 2013, followed in 2017 by "Turing's Law," which pardoned thousands of other men convicted under that same historic law.

Take these into the discussion:
  • Before this lesson, did you know that Polish mathematicians broke Enigma before the British did? Does that change how you see "genius" in this story?
  • The film compresses a team of thousands into a handful of characters and invents a spy plot for drama. Does that kind of simplification serve the true story, or betray it?
  • Turing helped save a nation, and that same nation destroyed him a few years later. What should this story make us feel — and what, if anything, should it make us do?

Speak

This is the heart of the lesson — do it all out loud. The timer keeps you going; fill the time with detail.

Useful language: reach for today's structures to give your ideas real emphasis — it-cleft ("It was Turing who designed the machine") and what-cleft ("What the team needed most was time"). For opinions: "What's striking is…", "You could argue that…", "On one level… but on another…".
Time remaining: 4:00
Task A · Tell the story (4 minutes)

Tell the story of The Imitation Game in your own words, as if to someone who has never seen it. Move through the arc: the impossible machine at Bletchley Park → the crib that finally breaks Enigma → the terrible choice about which disasters to prevent → the postwar secrecy → the persecution that followed years later.

Work in at least five key words (meticulous, painstaking, breakthrough, clandestine, unravel, ostracise, prosecute, pardon, ingenious, ponder), and use at least one cleft sentence for emphasis: "It was Turing who…"

Task B · The impossible choice (4 minutes)

The team decides not to save people they could save, message by message, in order to protect a bigger secret. Build an argument: can withholding help that would cost lives ever be justified by a larger goal — or is deliberately allowing harm, even for a good reason, never acceptable? Bring in other examples you know — whistle-blowers, doctors, intelligence services, undercover work.

Task C · Judged unfairly (4 minutes)

Turing's genius helped save lives, but his own country prosecuted him a few years later for who he loved. Talk about a case — from history, current events, or your own experience — where someone was judged unfairly for something that shouldn't have mattered.

Stuck for an idea? Pick one of these and run with it:

  • A time someone was treated unfairly at work or school for something irrelevant to their ability.
  • How attitudes toward LGBTQ+ people in your country have changed — or haven't — across generations.
  • Someone in history who was only recognised as brilliant long after they had died.
  • Whether a "whole team" story appeals to you more than a single celebrated genius, and why.
  • A law from the past that looks clearly unjust today, and how it eventually changed.
  • Whether governments should still keep certain kinds of information secret today, and for how long.

To finish — the bigger questions

  1. The film compresses a team of thousands into a handful of characters, and invents a spy subplot for drama. Does that kind of simplification help a true story reach people, or does it betray it?
  2. Turing helped shorten a war, then was destroyed by his own government a few years later. What do you think a country owes someone like that — and can any pardon, however official, really put that right?
  3. The Polish mathematicians who first cracked Enigma are barely known outside history books. Why do you think some contributors to a big achievement get remembered, and others don't?
  4. Before you go — from memory: give one it-cleft sentence and one what-cleft sentence about something true in your own life, and explain what each one emphasises.