THE ART OF MEMORY · LESSON 6 OF 30 · PART II: NUMBERS

Numbers Become Pictures

A child's rhyme, a trick with knuckles, and two simple systems that turn the digits 0 to 9 into things you can see.

Memory hook: a swan, a sailboat and a snowman line the lakeshore, shaped like the digits they stand for.

← Links and Stories  ·  The whole course  ·  The Major System →

In this lesson: you will learn why numbers are hard to remember, use a shape system and a rhyme system to give every digit a picture, and encode short numbers as one vivid scene.
Where we left off
What is the difference between a palace and a story chain?
A palace uses fixed places for order; a chain uses links between items. A palace is better for long lists, a chain for short quick ones.
Why should you never link item 1 straight to item 5 in a chain?
Each link should hold only two pictures. Each item leads to the next, so the chain stays simple.
What did Parry and Lord find about epic singers?
They remembered the shape of the story and its familiar scenes, and rebuilt the words each time.

Thirty days hath September

It is a wet afternoon and a child is trying to remember how many days there are in each month. Her grandmother does not give her a table. She says a rhyme that her own grandmother said, and that has been said in English for hundreds of years:

Thirty days hath September, April, June and November. All the rest have thirty-one, except for February alone.

The child says it three times, and by the end of the afternoon she has twelve numbers in her head that she will keep for the rest of her life.

How does the rhyme help the child?
The rhythm and the rhyme carry the numbers, so she remembers the sound of the verse, and the verse brings back the numbers.
Talk about it. Do you know any rhyme or song that helps you remember a fact? Say it.

Then the grandmother shows her another trick. She makes a fist and says: 'Count the knuckles and the dips between them.' Every knuckle is a long month with thirty-one days; every dip is a short month. January is the first knuckle, February the first dip, March the next knuckle. When she gets to the last knuckle, July, she jumps back to the first one for August, and the pattern carries on.

The child can now check any month in a few seconds, anywhere, with no rhyme and no paper. The numbers have been put in a place you can see and touch.

How does the knuckle trick work?
Knuckles are the thirty-one-day months and dips are the shorter months; you count along the hand.
Talk about it. Which would you use, the rhyme or the knuckles? Why?

A rhyme and a hand can hold twelve numbers. But what about a phone number, a PIN, a year, a passport number, a bank code? Numbers like these are hard for a simple reason: a number is not a picture. The digits 7, 3, 9 do not look like anything and mean nothing. The mind has nothing to hold on to, and it lets go.

The answer is the oldest trick in this course: give them pictures. In this lesson you will meet two simple systems for doing it. One gives each digit a picture by its shape; the other gives each digit a picture by a rhyme. In the next lesson you will learn a stronger system, but these two are quick to learn and are a good start.

Why are numbers so hard to remember?
A number is not a picture. The digits mean nothing by themselves, so there is nothing for the mind to hold on to.
Talk about it. Which numbers in your life do you remember? Why do you think you remember those?

Words worth knowing

Say what you think each one means, then open it.

one of the single numbers from 0 to 9. The number 42 has two digits.
to change into a different form. Encode the number as a scene.
words that end with the same sound. Shoe rhymes with two.
to look like. The number 2 resembles a swan.
personal identification number: a short secret number, such as for a bank card.
done without thinking. The pictures should become automatic.

The rhyme 'Thirty days hath September' has been printed in English since at least the sixteenth century.

Two ways to picture a digit

Learn ten pictures once, and every number you meet can be told as a scene. Choose the system that comes easier to you, or learn both.

System 1: the shape system

Each digit gets the picture it looks like.

DigitPictureWhy
0ringround like a zero
1candlea straight stick
2swana curved neck
3hearttwo bumps on their side
4sailboata sail and a hull
5hookthe top and curve of a hook
6cherryround at the bottom with a stalk
7cliffa top and a steep drop
8snowmantwo balls, one on top of the other
9balloona round head on a string

System 2: the rhyme system

Each digit gets the picture whose name rhymes with it.

DigitPictureRhyme
0herozero → hero
1bunone → bun
2shoetwo → shoe
3treethree → tree
4doorfour → door
5hivefive → hive
6stickssix → sticks
7heavenseven → heaven
8gateeight → gate
9vinenine → vine
  1. Split the number into pairs. 1066 → 10 and 66. Two pictures per pair is plenty for one scene.
  2. Look up the picture for each digit. Say them in order.
  3. Put the pictures in one scene. They must act on each other. Make it vivid (lesson 2).
  4. Place the scene. On a body peg, in a palace place, or at the end of a chain.
Encoding 42 and 73
42 with shapes (4 sailboat, 2 swan) and 73 with rhymes (7 heaven, 3 tree).
42A white sailboat is pulled across a lake by an enormous swan.
73A giant tree is growing up in heaven, and the clouds are its leaves.
The picture: 42: a sailboat pulled by a swan. 73: a tree growing in heaven.

Which one should I use?

ShapeRhyme
LearningVery quick: you can see each picture.Quick: the words are ones you already know.
SpeedYou must picture it.The word comes at once.
WeaknessA few shapes are weak (3, 5).Rhymes pile up: a long number gives a long list of words.
Best forVisual people, short numbers.People who think in words and sounds.
ten pictures,
learned once,
serve every number.

Both systems have the same limit: one picture per digit. A twelve-digit number needs twelve pictures. For long numbers you will want something that packs more in, and that is the Major System, next.

Say it aloud. Say the ten shapes in order, then the ten rhyme pictures in order. Which list was easier?

Now you build

Have a go before you open any answer. A rough attempt teaches you more than a perfect model you only read.

Shape or rhyme?

Match each digit to its picture in the shape system.
2
4
8
1

Rhyme

Match each digit to its picture in the rhyme system.
3
5
7
9

Encode 25 (shape)

Shape system: 2 is a swan and 5 is a hook. Make one vivid scene for the number 25.
A huge black swan has a rusty hook caught on its neck and is dragging a fisherman across the lake, roaring like a motor-boat.

Encode 67 and 84 (shape)

6 is a cherry, 7 a cliff, 8 a snowman, 4 a sailboat. Make a scene for 67 and another for 84.
67: A cherry the size of a car rolls off the edge of a cliff, bouncing and splashing. 84: A snowman is sailing a little sailboat across a sea of hot chocolate, melting as he goes.

Encode 39 and 51 (rhyme)

Rhyme system: 3 tree, 9 vine; 5 hive, 1 bun. Make one scene for 39 and one for 51.
39: A tree with a vine wrapped around its trunk, which is pulling it over like a rope. 51: A beehive in the middle of a hot bun, and the bees are eating the crumbs.

A four-digit number

Use either system to encode 1776. Split it into 17 and 76 and make two scenes. Write them.
Shape: 17 = candle + cliff: a candle burns on top of a high cliff and gives off blue smoke. 76 = cliff + cherry: another cliff throws a huge cherry into the sea. Two scenes, four digits.

Tell the scenes

Say the scene for 42, 73, 25 and 67 aloud, then say the numbers back.
1:00

Drill

Flash cards

Say the answer first, then tap the card.

tap to turn over

Quick quiz

Why is a number hard to remember?
What is the limit of the shape and rhyme systems?
In the rhyme system, what is 8?
In the shape system, what is 4?

The memory challenge

Memory challenge: five famous years

Encode these five years, in this order, using whichever system you prefer: 1066 (Battle of Hastings), 1215 (Magna Carta), 1492 (Columbus sails), 1776 (US independence), 1989 (Berlin Wall falls). Put each year in one scene.

Split each year into pairs and make a scene. One scene per year, in order.

0:00

The list has gone. Type what you remember, one item per line.

Look back

These reach back to earlier rooms. Answer in your head or out loud, then check.

Lesson 5 · Links and Stories. What is a link, and what is a chain?
A link is a picture of two items acting on each other; a chain is a row of links.
Lesson 4 · The Memory Palace. What is a locus?
One place along the palace route where you put a picture.
Lesson 3 · The Body as a Memory Board. Which body peg is number 7?
The stomach.
Lesson 2 · Pictures That Stick. Name three tools for making a picture stick.
For example: movement, exaggeration, colour, humour, a number.

What I can do now

A thought to keep

Think of a number you need to remember this week (a code, a date, a phone number). Which system would you use for it, and what scene would you make?

Saved on this device as you type.